The latest Radeon Software update from AMD brings a whole bunch of new features which will be useful to streamers, video editors, and the average gamer. AMD's vision of pushing out yearly updates to its software is holding true so far after the release of last year's Crimson Edition and Catalyst Omega before that. It has now released the Crimson ReLive Edition, which improves and iterates on the previous version.

The big addition here, as evidenced by the name of the update, is the addition of ReLive, which is essentially replacing the old AMD Gaming Evolved app. This is AMD's answer to Nvidia's Share (formerly known as ShadowPlay), and brings video capture and streaming features to AMD users. 

ReLive brings an in-app toolbar to your games which allows you to quickly record, stream to YouTube, Twitch, and others, or take a screenshot of the game you're currently playing. It also has an instant replay feature of up to one hour. Much like the Nvidia equivalent and the old Gaming Evolved, this feature records your game in the background and allows you to save the capture at the press of a button. Of course, for both the instant replay and standard recording features, you can tweak all of the encoding options, the resolution you record at, the bitrates, and so on. Plus, you can record the desktop, and with Radeon Pro ReLive you can also capture programs such as Maya, Premiere Pro, and other similar applications.

AMD says ReLive has minimal impact on your machine, claiming just a 4 percent impact to average frames per second while recording in Battlefield 1, and a 3 percent impact to FPS when recording Overwatch. 

Other changes in the update include a brand new installer, which basically just changes the look to match with the main software and lets you know if a previous version is already installed. There are also some updates to FreeSync, the company's anti-screen tearing technology. Gradual refresh rate ramping has been added for notebooks and laptops, which AMD says will smooth refresh rate transition when switching between fullscreen and desktop apps. Plus, you can now run windowed borderless fullscreen with FreeSync enabled, and FreeSync 1.0 support has been added to Linux.

New drivers added also include support for DisplayPort High Bit Rate 3 for RX series GPUs. Plus, Dolby Vision and HDR 10 support have been added, making for better brightness, contrast, and color which will make your games that bit nicer. 

Yet another new feature sees the framerate of your game dynamically adjusted in order to lower your graphics card workload and keep temperatures down. It's turned off by default, but if your PC is running hot, you could consider turning it on to keep things cool. If there's a lot happening on screen, it'll make sure you get the best frame rate possible, but if things are calmer, it'll reduce your frames while still maintaining a stable rate. Of course, with reduced workload, your graphics card will also consume less power too. The technology is only available for a handful of games right now, including the likes of Overwatch, Call of Duty: Infinite Warfare, and Deus Ex: Mankind Divided, but you can expect more to be added further down the line. 

Other, smaller updates include a new Radeon Setting upgrade advisor, which compares your PC's specs against the recommended specs of the games you're playing and advises you on what, if anything, needs upgrading. There are also a handful of bug fixes, and a neat new feature which tells you if a cable connected to your graphics card isn't working properly. 

AMD has called this update its "biggest software release ever," and it certainly seems that way with the sheer number of new features which have been added today. It's available right now from AMD's Download page if you want to upgrade.

SOURCE:-PCGAMER



Titanfall 2 struggled out of the gate at retail, but there was a modicum of solace to be found in the fact that the dire sales reports only represented physical copies. Given how many gamers have eschewed the whole "go to a store and pick up a box" routine, it was at least possible that digital sales could help balance things out. According to a Superdata Research report, however, that hasn't happened. 

On the bright side, digital doesn't seem to have made the situation any worse. TItanfall 2 launch week sales were "barely a quarter" of the original, and that's about where digital has landed too. 

"Electronic Arts made the poor choice to push out the title in between the releases of two larger and more popular FPS franchises. The divided attention of FPS gamers had a negative impact on sales, bringing in total of only $18 million," Superdata wrote. "Compared to Titanfall 1 (which released in March 2014 against no competing titles), Titanfall 2 brought in only 28 percent of its predecessor’s first month revenue." 

The ongoing criticism of EA's decision to wedge Titanfall 2 between those "larger and more popular" franchises—Battlefield and Call of Duty—is brought into even sharper relief by the fact that Battlefield 1 apparently did quite well against Infinite Warfare all by itself. 

"Electronic Arts’ Battlefield 1 shot to first place in console rankings, becoming the best-selling new release for October with $70 million in revenue on console and $110 million across all platforms," the report says. "Call of Duty: Infinite Warfare will likely generate more sales than Battlefield 1 on console, but is unlikely to beat Battlefield’s PC performance." 

It's actually good news if you're willing to take the long view: Battlefield can finally punch with Call of Duty, and Titanfall 2 stumbled not because of any inherent flaws in the game, but simply due to a really bad (and so far unattributed) scheduling call. The trouble is that the long view is never assured in this business. Battlefield will be fine, but a falloff like this, especially in light of the uncertainty we've already seen, does not bode well for the likelihood of a Titanfall 3 happening.

SOURCE:- PCGAMER
nvidia geforce gtx 1050

Asus, Gigabyte, MSI and Lenovo are all planning to unveil new gaming notebooks with a “mobile” variant of Nvidia’s cheapest cards from the new 10-series range – specifically, the GTX 1050 and 1050 Ti. That’s according to industry news site Digitimes, citing supply chain sources in a new report that claims we’ll see the powerful new notebooks at the Consumer Electronics Show in Las Vegas in January next year.

The report reads: "Nvidia is also ready to announce its entry-level GeForce GTX 1050 GPU for notebooks…Nvidia GTX 1060 GPU-equipped notebooks are currently enjoying strong demand from China and South East Asia and the release of the GTX 1050 is expected to further increase sales.”

It continues: “Asustek Computer, Gigabyte Technology, Micro-Star International, and Lenovo are all planning to showcase their latest gaming notebooks using Intel’s new processors and Nvidia’s new GPUs at CES 2017.”

Nvidia announced the GTX 1050 in autumn this year, peddling the low-power chip as a budget alternative to its top-end sibling, the GTX 1080. Despite its low cost (£139), the GTX 1050 Ti is capable of offering compelling Full HD gaming performance. That means we should see it featured in some of the best-performing sub-£1,000 gaming laptops released early next year. By comparison, the next model up – the GTX 1060 – starts at £200 for a 3GB model.

Fortunately, we’ve already seen benchmarks for what LaptopMedia claims is an unreleased laptop with a GTX 1050 Ti inside. According to the test results, the 1050 Ti is 10% faster than the Nvidia GeForce GTX 970M, which was Nvidia’s top-end mobile chip from the last generation. Laptops using that chip tend to start at around £1,000, but we’ve yet to see many 10-series chips pricing below £1,500.

Unfortunately, we can’t say for certain that any GTX 1050-toting laptops will be released at CES 2017, as we can’t verify Digitimes’ sources. As such, we’d recommend taking this report with due caution.
Semi-transparent, flexible electronics are no longer just science-fiction thanks to graphene’s unique properties, University of Manchester researchers have found.















Published in the scientific journal Nature Materials, University of Manchester and University of Sheffield researchers show that new 2D ‘designer materials’ can be produced to create flexible, see-through and more efficient electronic devices.
The team, led by Nobel Laureate Sir Kostya Novoselov, made the breakthrough by creating LEDs which were engineered on an atomic level.
The new research shows that graphene and related 2D materials could be utilised to create light emitting devices for the next-generation of mobile phones, tablets and televisions to make them incredibly thin, flexible, durable and even semi-transparent.
The LED device was constructed by combining different 2D crystals and emits light from across its whole surface. Being so thin, at only 10-40 atoms thick, these new components can form the basis for the first generation of semi-transparent smart devices.
One-atom thick graphene was first isolated and explored in 2004 at The University of Manchester. Its potential uses are vast but one of the first areas in which products are likely to be seen is in electronics. Other 2D materials, such as boron nitiride and molybdenum disulphide, have since been discovered opening up vast new areas of research and applications possibilities.
By building heterostructures – stacked layers of various 2D materials – to create bespoke functionality and introducing quantum wells to control the movement of electrons, new possibilities for graphene based optoelectronics have now been realised.
Freddie Withers, Royal Academy of Engineering Research Fellow at The University of Manchester, who led the production of the devices, said: “As our new type of LED’s only consist of a few atomic layers of 2D materials they are flexible and transparent. We envisage a new generation of optoelectronic devices to stem from this work, from simple transparent lighting and lasers and to more complex applications.”
Explaining the creation of the LED device Sir Kostya Novoselov said: “By preparing the heterostructures on elastic and transparent substrates, we show that they can provide the basis for flexible and semi-transparent electronics.
“The range of functionalities for the demonstrated heterostructures is expected to grow further on increasing the number of available 2D crystals and improving their electronic quality.”
Prof Alexander Tartakovskii, from The University of Sheffield added: "The novel LED structures are robust and show no significant change in performance over many weeks of measurements.
“Despite the early days in the raw materials manufacture, the quantum efficiency (photons emitted per electron injected) is already comparable to organic LEDs.”
Sources :-
Apple's next iPhone could have the ability to take stunning 3D photos.
At least that's according to the latest rumours on the iPhone 8 which suggests Apple is currently working with LG to develop the technology.
This will give it the ability to add of extra three-dimensional effects, recognise objects in the real world more easily and use augmented reality.






The latest reports suggest that Apple is working with LG on a new dual camera module. The camera, which is rumoured to be launching in the iPhone 8 in the latter half of 2017, will be able to capture photos in 3D. Pictured is the dual-lens camera in the iPhone 7 Plus

The rumours come from a brief report in the Korea Economic Daily, which suggests that the 'LG Innotek' dual-lens camera, will likely be used in Apple's new products next year.
The report states that sources close to the situation said: 'Apple is now studying how to apply its 3D camera technology into LG Innotek's smartphone camera.
'Since LG Innotek also has its own 3D camera and related technologies, such joint efforts will likely to bear fruit sometime within next year.'
LG Innotek already supplies the dual lens units for the iPhone 7 Plus. 
How the iPhone 8's 3D camera will differ from this remains unclear, but its is likely to offer improved depth of field and the ability to pick out details in the background of photos more easily.
The article also mentions a firm called LinX Imaging, which Apple bought last year.
The firm makes enhanced camera technology, which includes 3D depth mapping, and lighting enhancements, which are also features that could be seen in the next iPhone.

In January, Apple revisited a patent filed in 2013, which proposed a curved 'glass' case made from an intricate fusion of metals melted together (artist's impression pictured)



Apple has patented several features in the past for high-end image analysis technology, such as object recognition – although this relies on software rather than hardware.
Given that 2017 will be the 10th anniversary of the iPhone, it would make sense that Apple has something big planned.  





Reports last week also suggest that Apple could be introducing augmented reality to its iPhone 8.
Using augmented reality (AR), Apple would use the iPhone's advanced sensors to generate real-time views of the user's surroundings while superimposing digital information. 
Augmented reality in Apple's camera could enrich a live view of a city street with a map for directions, facts about nearby buildings, or add an animated video game character to the scene. 
Until now, little has been known about Apple's next iPhone, although reports by a source speaking to Nikkei Asian Review have said that it will have a curved screen.
If those rumours are true, the iPhone 8 could rival the Samsung Galaxy S7 Edge which came out in February this year.
In January, Apple revisited a patent filed in 2013, which proposed a curved 'glass' case made from an intricate fusion of metals melted together.
The design - made from Bulk Amorphous Alloy, which is a mix of titanium, nickel, copper and zirconium melted together - is said to have the smooth texture of glass and the rigid sturdiness of rubber.  






Despite widespread excitement over the unique design, it still hasn't reached the general public.  
Other rumours suggest that the iPhone 8 could have a folding element, after Apple was granted two patents for folding technology this month.  
The patents have led to rumours that the Cupertino brand's upcoming iPhone 8 could be influenced by 1990s flip phones, made popular by Motorola. 



Other rumours suggest that the iPhone 8 could have a folding element, after Apple was granted two patents for folding technology this month 




The new patent illustration shows a hinge in the middle of the handset's display that would enable it to bend in half.

Apple usually releases a new model, and then an 'S' version of that model the next year, so many were expecting an iPhone 7S to be released in 2017.

But with the tenth anniversary looming, some believe that Apple will bypass the 7S and go straight to the iPhone 8.

Apple is yet to reply to comment on any of the rumours.

Sources :-

dailymail




OnePlus has always been a people pleaser. It’s an impulse grown, in part, from the hardware startups close connection to a tight-knit fanbase. As other new entrants like Le Eco on the smartphone scene push to be the biggest and flashiest, the company has been producing excellent handsets from the very beginning, devices capable of taking on the top flagships at a fraction of the price.

But the 3T is a bit of conundrum. It’s certainly in keeping with OnePlus’s focus on quality, but for those who went all in with the company’s last flagship a few months back, the phone may feel like a small-scale betrayal, upping the specs and entirely replacing the phone half-a-year after its introduction.

For the rest of us, it’s hard to fault the company for continuing to push the limits of what a sub-$500 phone can do. And besides, it’s not like buyers got the short end of the stick, really. The OnePlus 3 is still a hell of a phone and a strong contender for 2016’s best bang for your smartphone buck. But now the title clearly belongs to another.

The new Plus, same as the old Plus



Six months, it seems, isn’t long enough for a full-on facelift. And that’s just fine. The OnePlus 3 was a great looking phone – and so, too, is the 3T. Because, well, they look pretty much exactly the same. So if you’re still hanging onto the 3, don’t worry, your friends will be none the wiser. In fact, the company’s even managed to maintain the size and weight of its predecessor (6.01 x 2.94 x 0.29 inches, 5.57 ounces) quite the feat in light of the fact that it’s also managed to pack some more battery life inside.

For the full rundown of the looks, take a peep at our much meatier review of the OnePlus 3. That handset ditched the iconic sandstone back, in favor of a more straightforward metal backing. That means the phone doesn’t stand out as much from the unwashed smartphone masses, but it makes for a solidly built handset, with a slightly convex curvature that fits nicely in the hand.

And, as ever, the company has included some backs that help you relieve those simpler sandstone days – though, in doing so, you’ll be masking the one key aesthetic distinction between the two phones (though I do recommend it, as that back scratches fast) – the addition of a gun metal coloring replacing graphite. Both are silver, but the new one is darker. The soft gold, meanwhile, survives this update.

One of the more notable features on-board is the Alert Slider. It’s an extra button few talk about but OnePlus users have really taken to, that quickly toggles between mute and ringing. It sits just above the volume rocker and is big enough to trigger while the phone is in a pocket, if you’re in a pinch. It’s a nice additional button that works well in contrast to hardware manufacturers’ insistence on including as few as possible. And it’s a testament to the thoughtfulness of a company willing to fly in the face of some conventions.

As with its predecessor, the 3T is an extremely well-built handset, and one that belies its reasonable pricing.

Camera, action



The display is the same as before, as well — a 5.5-inch 1920 x 1080. That’s 401 ppi – same as what you’re going to find on the iPhone 7 Plus. At the time, we compared it to the Galaxy Note 5 – but let’s just go ahead and forget all of that happened. How about the Google Pixel XL? That one comes in at 1440 x 2560 pixels, which is around 534 ppi. Which is to say that, while it’s not the sharpest display out there, it’s clear and it’s bright, and it does a great job for its price point.

The rear-facing camera is the same 16-megapixel, though the phone does a bit more processing to improve low light shots. And indeed, I was able to grab some good ones in pretty dark conditions, though the shots just can’t compare to the ones I grabbed on the Pixel (but then, neither can the price).

xxxx23


Interestingly, while the rear-facing camera has the same specs, OnePlus has given the line a selfie upgrade. Now both cameras sport the same megapixel count. I’m not much of a selfie man, but it does it grab clear front-facing shots. It doesn’t perform as well as its counterpart in low light, however. Either that or I was looking especially grainy today.

Under the hood



Here’s where the upgrade really starts to shine. OnePlus has quickly cut in line to the front of the pack with the addition of a Snapdragon 821. It’s no wonder the company let Qualcomm tease the handset before launch. That’s a big win for a budget device, putting it in relatively rare air alongside the likes of the Pixel and Zenfone 3. The coup was likely a big part of what drove the company to go ahead and release a new handset outside of an annual upgrade schedule.

The RAM is the same – but 6GB is certainly nothing to sneeze at, and the combination of the two make for an extremely smooth user experience, while taking less of a hit to battery life – not that the handset needs that much help. The healthy 3000 mAh battery of the 3 gets a 13-percent capacity increase to 3400 – that’s just shy of the Pixel XL’s 3,450. But you should be able to get a couple of days of standard use out of the thing, assuming you’re not binge watching any video.

Dash Charging is back, filling an empty battery half way in half an hour, edging out the Pixel’s offering. Of course, we’ll see how much longer OnePlus’s own proprietary fast charging technology sticks around as Google cracks down on third-party solutions, moving forward. The biggest downside at the moment is the fact that it only works with OnePlus’s proprietary charging brick, so expect to carry that around.

Storage-wise, you’re still getting 64GB, though this time out you can double that by adding an extra $40 onto your bill, and while there’s a dual-SIM slot, you won’t be able to jam a microSD in for added storage, so choose wisely.

OnePlus, plus

The question we usually pose at this bit is whether the handset is worth an upgrade over its predecessor. That’s just silly here, of course. Processor aside, the 3T could have just as easily been released alongside the original OnePlus 3 at a higher pricing tier. As it stands, however, the company apparently spotted the new Snapdragon and asked itself why the heck not?

The result is a solid upgrade to an already terrific phone. Of course, at $439, it’s $40 more than its predecessor, but that really seems like a small price to pay in light of all of the upgrades you’re getting here. That’s well below the Pixel XL’s $769. And it remains one of the best deals in town.

Sources :-
SolarCity was applauded when it announced its plans for solar roofs earlier this year. Now, it appears it is in the business of creating solar islands.
The island of Ta’u in American Samoa, more than 4,000 miles from the United States’ West Coast, now hosts a solar power and battery storage-enabled microgrid that can supply nearly 100 per cent of the island’s power needs from renewable energy.
The microgrid is made up of 1.4 megawatts of solar generation capacity from SolarCity and Tesla and six-megawatt hours of battery storage from 60 Tesla Powerpacks. The whole thing took just a year to implement.
Due to the remote nature of the island, its citizens were used to constant power rationing, outages and a high dependency on diesel generators. The installation of the microgrid, however, provides a cost-saving alternative to diesel, and the island’s core services such as the local hospital, schools and police stations don’t have to worry about outages or rationing anymore.
“It’s always sunny out here, and harvesting that energy from the sun will make me sleep a lot more comfortably at night, just knowing I’ll be able to serve my customers,” said Keith Ahsoon, a local resident whose family owns one of the food stores on the island.


The power from the new Ta’u microgrid provides energy independence for the nearly 600 residents of the island. The battery system also allows the residents to use stored solar energy at night, meaning energy will always be available. As well as providing energy, the project will allow the island to significantly save on energy costs and offset the use of more than 109,500 gallons of diesel per year.

With concerns over climate change and the effects the heavy use of fossil fuels are having on the planet, more initiatives are taking off to prove the power of solar energy, whether it is SolarCity fueling an entire island or Bertrand Piccard’s Solar Impulse plane flying around the world on only solar energy.

Obviously Ta’u island’s location off the West Coast means it is in a prime location to harness the Sun’s energy, which wouldn’t necessarily work in the UK. Having said that, this is an exciting way to show where the future of solar energy could take us if it was amplified on a larger scale.

The project was funded by the American Samoa Economic Development Authority, the Environmental Protection Agency and the Department of Interior, whilst the microgrid is operated by the American Samoa Power Authority.
Google's latest phone 'pixel'

Google's first smartphone is finally here - welcome the Pixel.
After months of leaks, it was no surprise the Pixel replaced the search giant's Nexus range of smartphones, now with a more premium design, the latest guts, and a higher price tag.
We've spent the best part of a week reviewing the Pixel so far - do we think Google was right to drop the budget Nexus brand and go more upmarket? And is the Pixel a worthy competitor to the likes of Samsung, HTC, and Apple?
Read on to find out…
Note: Google has released the Pixel in two sizes, the 5.0-inch Pixel, and the 5.5-inch Pixel XL. Unlike the iPhone 7, these phones share identical hardware and features (apart from the obvious screen and battery size), so we've reviewed them both here.

Design and Screen

The Google Pixel is a good looking smartphone, but it's a little uninspired - it certainly doesn't evoke a deep desire to fondle and stroke it. But we do like the way it looks.
Here's a picture of the most interesting angle to make up your own mind:

The rounded edges make it comfortable to hold, and everything about it feels very solid, definitely not cheap. We don't know what 'grade' aluminum Google has used here, but it feels less prone to scratches than the iPhone. Which is great news.
The stand out 'design' element on the Pixel is a glass panel on the rear of the device. This isn't some touch sensitive trackpad, it's just there to make it look a little different to other smartphones, and improve wireless antenna performance, probably.
In the middle of the rear glass panel is a fingerprint sensor. That's our favourite position, as your index finger naturally rests there. This fingerprint sensor also doubles as a mini trackpad - which is quite useful for the larger XL model.
In a way, the design mimics Google's brand identity, it's quirky, slightly robotic, and soulless, but ultimately, quite endearing.
The smaller Pixel has a 5.0-inch display, and the Pixel XL features a 5.5-inch display. We've tested both and much preferred the size of the smaller phone, although the Pixel XL didn't feel comically oversized.
Taking a different tact to Apple, both the Pixel and Pixel XL have the same features, so it's only the screen and battery size that differentiates them.
The standard Pixel has an HD resolution with a PPI of 441, while the Pixel XL has a 2K display and a PPI of 534. Both are pleasingly sharp (although, not as standout as the Samsung S7) and the AMOLED panels are vibrant and dynamic.

Google was keen to highlight the headphone jack on the top of the device, and that there's no camera bump. There's a USB-C port and a single speaker on the bottom of the Pixel (and a fake speaker for symmetry).
Neither phone is water resistant, which is a bit of a shame. It's also quite thick at 8.5mm, but the tapered edges do a good job of masking that.
There are three colour options, 'Quite Black', Very Silver', and 'Really Blue'. T3's advice is to always bet on black, it looks great.

Software

Since this is now Google's flagship handset, it makes sense that it uses the company's latest software and services.
Google Assistant plays a big role in the operating system. This replaces Google Now, making it more intelligent, and giving the virtual assistant more of a personality in line with Siri and Cortana.

Google Assistant is a little more friendly, more personal, chatbot-powered AI that can answer your questions, book dinner reservations, play games and suggest smart replies to send your friends when you don't have the time or the energy to actually compose a proper message.
Assistant can be accessed by holding the home button, the home screen widget, or saying the hot words “Okay Google”.
There are also some nifty software features, such as automatic operating system updates, 24/7 customer assistance, and both Pixels will come with Allo, Google's new instant messaging app, and Duo, the video calling app, pre-installed.
After our time with the OS, it feels like a genuine improvement over stock Android, although not the biggest leap forward. Google Assistant's voice recognition is very impressive, it never really misunderstood what I was saying, but how useful it is depends on your willingness to talk to your smartphone in public. We used it a lot more around the house than on a crowded train.

Specs and Battery Life

The Pixel is a very fast smartphone, just like all flagships in 2016. It runs on Qualcomm's latest Snapdragon 821 processor with 4GB of RAM.
Both devices have either 32GB or 128GB of storage, with no option to expand via MicroSD.
If you're worried about storage, the Pixel comes with free, unlimited Google Photo storage, which is a nice little bonus.
The 5.0-inch Pixel has a 2770 mAh battery, whereas the larger Pixel XL features a 3450 mAh battery.
Both have very solid battery lives, easily managing a full day when being used more heavily, and stretching up to a day and a half between charges with light use.

The Pixel also features quick charging, with the ability to replenish seven hours usage from a 15 minutes charge. We found that really useful, but the supplied wall plug has a female USB-C port, which isn't so useful.

Camera

Google is really proud of the Pixel's camera, both smartphones feature a 12-megapixel sensor and f/2.0 aperture lens.
The company had the lens and sensor rated by DxO (expert camera testers), and the Pixel came out top in their ranking of smartphone cameras with a score of 89. It's worth noting that DxO test cameras in a lab, and this doesn't always translate to real world testing.
How did we find the Pixel camera in real world testing? We loved it, although we'd have to do more side-by-side testing to see it it's better than our previous favorite, the Samsung Galaxy S7.
The Pixel handles colour really well, making images look lovely and saturated. You can tell there's lots of post processing work going on here, but the result is really gorgeous, if a little unrealistic, images.
We like that it can take reliably good images when just left in auto, something the S7 and iPhone 7 are also very good at.
Take a look at this image of some boats, for example:

It looks like the Pixel has used its HDR+ mode to create a really attractive image, with balanced shadows and highlights.
Low light performance is also very good, despite only having an aperture of f/2.0 compared to the S7's f/1.7.
We don't think it deals with movement as well as its competitors. This may be because the Pixel uses electronic image stabilisation (EIS) rather than optical image stabilisation (OIS). This does, however, result in smoother video and no camera bump.
Scroll down to the bottom of this page for more image samples.

Verdict

Pros:-

    1. Great specs
    2. Fast charging
    3. Excellent camera

    Cons:-


      1. More expensive than Nexus
      2. Not water resistant
      3. Design a little uninspired

              I like this smartphone a lot, the software is great, and the hardware has a certain odd charm to it. The camera is also very good, which we're really pleased about.
              The biggest downside is that it lacks any sort of water resistance, something that even the iPhone now has. That's the only thing stopping us giving this a 5-star rating.
              Google's first smartphone has been a big hit with us, and we think it's a credible alternative to the Samsung Galaxy S7, HTC 10, and the like.


              Sources :-
              t3
              More Google Pixel image samples :-





















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